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References for captone project:

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Asimov, N. (2019, April 22). Rising anxiety on campuses linked to finances, phones in UC Berkeley study. San Francisco Chronicle. Retrieved from https://www.sfchronicle.com/bayarea/article/Rising-anxiety-on-campuses-linked-to-finances-13781698.php

Burgess, M., & Caverly, D. (2009). Techtalk: Second Life and Developmental Education. Journal of Developmental Education, 32(3), 42-43. Retrieved from http://www.jstor.org.ezproxy.plu.edu/stable/42775664

Campus Quest game – a virtual taste of university life. (n.d.). Retrieved from https://www.campusquest.com.au/

Campus Loneliness Fact Sheet. Foundation for Art and Healing (2018, September 11). Retrieved from https://artandhealing.org/campus-loneliness-fact-sheet/

Chen, L. (2011). Teaching Language Arts in Second Life. Educational Technology, 51(4), 40-42. Retrieved from http://www.jstor.org.ezproxy.plu.edu/stable/44429931

Connolly, S., Elmore, K., & Ryerson, W. (2008, Sep). Entertainment-education for social change. World Watch, 21, 28-29. Retrieved from https://ezproxy.plu.edu/login?url=https://search-proquest-com.ezproxy.plu.edu/docview/230001033?accountid=2130

Dent, S., & Yant, C. (2019, April 25). Pacific Lutheran University, Healthy Lutes: Dealing with Depression in College [E-mail].

Disney Online Worlds Guides & Wiki. (n.d.). VMK. Retrieved from http://www.disneysonlineworlds.com/index.php/VMK

Fandom - Build-A-Bear-Ville Wiki. (n.d.). Retrieved from https://buildabearville.fandom.com/wiki/Build-A-Bear-Ville_Wiki  

Johnson, L., & Levine, A. (2008). Virtual Worlds: Inherently Immersive, Highly Social Learning Spaces. Theory Into Practice, 47(2), 161-170. Retrieved from http://www.jstor.org/stable/40071536

Kane, W. (2019, April 22). Anxiety 'epidemic' brewing on college campuses. UC Berkeley. Retrieved from https://www.universityofcalifornia.edu/news/anxiety-epidemic-brewing-college-campuses

Lamb, L. (2009, April 29). Texas State establishes virtual campus in Second Life. Retrieved from https://www.txstate.edu/news/news_releases/news_archive/2009/04/SecondLife042909.html

Millsberry Wiki. (n.d.). Retrieved from https://millsberry.fandom.com/wiki/Millsberry

Morgan, E. (2013). Virtual Worlds: Integrating "Second Life" into the History Classroom. The History Teacher, 46(4), 547-559. Retrieved from http://www.jstor.org.ezproxy.plu.edu/stable/43264156

Pacific Lutheran University. (n.d.). Crime Prevention Guide | Department of Campus Safety. Retrieved from https://www.plu.edu/campus-safety/crime-prevention-information/crime-prevention-guide/

Pacific Lutheran University. (n.d.). Department of Campus Safety. Retrieved from https://www.plu.edu/campus-safety/

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Pacific Lutheran University. (n.d.). The Diversity Center. Retrieved from https://www.plu.edu/diversity-center/

Pacific Lutheran University. (n.d.). Division of Student Life - Our Mission. Retrieved from https://www.plu.edu/student-life/

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Pacific Lutheran University. (n.d.). Find a Club | Clubs and Organizations. Retrieved from https://www.plu.edu/clubs/get-involved/list-info/#n-p

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PLU Map [Map]. (n.d.). In PLU Map. Retrieved from https://www.plu.edu/map/?

Pacific Lutheran University. (n.d.). Office of Admission. Retrieved from https://www.plu.edu/admission/#bythenumbers

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Pacific Lutheran University. (n.d.). Resources | Health Center. Retrieved from https://www.plu.edu/health-center/resources/

Pacific Lutheran University. (n.d.). Study Away. Retrieved from https://www.plu.edu/studyaway/

Shaffir, B. (2018, July 07). Social & Emotional Benefits of College. Retrieved from https://education.media/social-and-emotional-benefits-of-college

Singhal, A., & Rogers, E. M. (2002). A theoretical agenda for entertainment-education. Communication Theory, 12(2), 117-135. Retrieved from https://ezproxy.plu.edu/login?url=https://search.proquest.com/docview/214718894?accountid=2130

Trevett-Smith, M. (2010, May 03). Second Life Provides Real-World Benefits. Retrieved from https://www.facultyfocus.com/articles/teaching-and-learning/second-life-provides-real-world-benefits/

Virtual Family Kingdom - Fandom Insider Wiki. (n.d.). Retrieved from https://vfkinsider.fandom.com/wiki/Virtual_Family_Kingdom

Virtual Family Kingdom - Where History Comes Alive. (n.d.). Retrieved from http://virtualfamilykingdom.com/

Virtual Reality Society. (2017, June 28). Education and Second Life. Retrieved from https://www.vrs.org.uk/virtual-reality-education/second-life.html

Welcome to MyVMK! MYVMK game website. (n.d.). Retrieved from https://www.myvmk.com/

Wong, G. (2006, November 14). Educators explore 'Second Life' online. Retrieved from http://www.cnn.com/2006/TECH/11/13/second.life.university/

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Example of a virtual character on MYVMK.

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